When I set CF::Background = [ a -1 ]
the file renders with tiling, even though I have not set tiling in file.
How can I render and image with a transparent alpha for the background and no tiling?
Background alpha -1 forces tiling
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Re: Background alpha -1 forces tiling
Can you reply with a cfdg file the shows this problem? I can't reproduce it on my mac.
- MtnViewJohn
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Re: Background alpha -1 forces tiling
OK. There is a major memory corruption issue with 32-bit images. Context Free is only allocating 75% of the memory needed to store the bitmap. It then proceeds to stomp on whatever variables are stored just after the bitmap. The severity of this memory corruption is OS dependent. Nothing bad seems to happen on Mac or Linux. But random bad things happen with Windows. I will get out a new release very soon.