Repeatable Randomness
Posted: Sun Sep 13, 2015 2:25 am
I'm working on animating some Context Free Art and I noticed that even when you define the random see with /v
the "randomness" is quite different if any of the variables in the code have changed. In my example I am changing
the "r" value in one location. Is the way that weighted rules get picked influenced by the rule's contents and might
there be a way I can work around this to have "random" trees that branch at the same step regardless of the rest
of the variables?
If not I can think of a few ways to simulate the randomness I am looking for but none of them would produce
trees as nice as the built in Context Free Art engine.
Thanks,
-Nick
the "randomness" is quite different if any of the variables in the code have changed. In my example I am changing
the "r" value in one location. Is the way that weighted rules get picked influenced by the rule's contents and might
there be a way I can work around this to have "random" trees that branch at the same step regardless of the rest
of the variables?
If not I can think of a few ways to simulate the randomness I am looking for but none of them would produce
trees as nice as the built in Context Free Art engine.
Thanks,
-Nick