fluidity

If you're having trouble using Context Free or don't understand the language, ask for help here.

Moderators: MtnViewJohn, chris, mtnviewmark

Post Reply
dendenmushi
Posts: 15
Joined: Fri Feb 01, 2008 12:10 pm

fluidity

Post by dendenmushi »

Hi,

i would like to find a solution to make the animation more fluid...

for an example, when a shape appears like a square....i would to see it little by little...

like first ths square is white and then darder and darker to obtain the final shape colored...


The problem is i don't know how to do to export this function after for all the cfdg files...????


Maybe there's a possiblity in context 3 to decide the way the form appears like a square is a composition of line? or X squares which are darker and darker?


Do you understand my problem?

THANKS ALOT for your answer(s) or/and thinking(s)

ddm

User avatar
MtnViewJohn
Site Admin
Posts: 882
Joined: Fri May 06, 2005 2:26 pm
Location: Mountain View, California
Contact:

Post by MtnViewJohn »

In CF3.0 you will be able to dictate exactly when in the animation time-line a shape starts and stops being drawn.

In your example you would draw the square progressively darker and at later animation times. You could also make it fade out again by specifying progressively earlier animation times for when the darker squares stop being drawn.

Post Reply