fluidity
Posted: Fri Jul 11, 2008 8:57 am
Hi,
i would like to find a solution to make the animation more fluid...
for an example, when a shape appears like a square....i would to see it little by little...
like first ths square is white and then darder and darker to obtain the final shape colored...
The problem is i don't know how to do to export this function after for all the cfdg files...????
Maybe there's a possiblity in context 3 to decide the way the form appears like a square is a composition of line? or X squares which are darker and darker?
Do you understand my problem?
THANKS ALOT for your answer(s) or/and thinking(s)
ddm
i would like to find a solution to make the animation more fluid...
for an example, when a shape appears like a square....i would to see it little by little...
like first ths square is white and then darder and darker to obtain the final shape colored...
The problem is i don't know how to do to export this function after for all the cfdg files...????
Maybe there's a possiblity in context 3 to decide the way the form appears like a square is a composition of line? or X squares which are darker and darker?
Do you understand my problem?
THANKS ALOT for your answer(s) or/and thinking(s)
ddm