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well, not 3d, but perspectival, how about that?

Posted: Tue Mar 07, 2006 5:06 pm
by dan90
I'm not really intersted in doing true 3d with CFDG. there are other tools for that, and i reckon it would lose a lot in elegance.

but I would like to humbly propose perspectival transforms for my plain ol' 2d shapes. you know, the projections of 3d transforms applied to 2d shapes, if yer following me. together with the new z-ordering, I think that would be cooler than 3d. and indistinguishable for many purposes.

did that make sense as a proposal?

Posted: Tue Mar 07, 2006 11:41 pm
by Guest
Interesting idea. The user could specify a camera position in the abstract coordinate space. The default camera position would be <0, 0, +infinity>.

Posted: Tue Apr 25, 2006 8:04 am
by Music2000
Nice idea :)