Collision Detection
Posted: Fri Nov 03, 2006 9:39 am
this is an interesting idea that came out of trying to make a CFDG that looked like a circuit board. When i tried to render it, it came out looking more like a grid of dots jumbled in the center and only looked somewhat like what I wanted, but mostly on the edges. I tried to overlay white blocks to make it look better but it came out more messy.
So, what i want to request is a simple boolean parameter that checks if a shape is already drawn at a point. If this was implemented, it would allow extremely complex patterns from getting bunched up togeather in the center and make more intelligent designs. One great example of something that could be made if this was implemented would be randomly generated mazes, and even extremely complex architecture.
Please tell me how possible it would be to implement such an idea in the existing code, i'm really quite interested in the possiblities.
So, what i want to request is a simple boolean parameter that checks if a shape is already drawn at a point. If this was implemented, it would allow extremely complex patterns from getting bunched up togeather in the center and make more intelligent designs. One great example of something that could be made if this was implemented would be randomly generated mazes, and even extremely complex architecture.
Please tell me how possible it would be to implement such an idea in the existing code, i'm really quite interested in the possiblities.